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Ios for mac avalable
Ios for mac avalable






ios for mac avalable
  1. Ios for mac avalable update#
  2. Ios for mac avalable driver#
  3. Ios for mac avalable android#
  4. Ios for mac avalable download#

just take it out for iOS if it's such a ballache? At least your iOS userbase wouldn't be left entirely in the cold. All you're really left with is updating the facebook sign in. shame, because it's truly a great bit of software.Īnd sorry, I really don't buy the argument that integrating Sign in with Apple is stopping you, it's not a requirement yet, and apple keep pushing back the deadline. I suspect this is going to have a greater negative knock on effect to your user base numbers than just the raw number of iOS devices. All 7 devices are affected by this decision, because essentially I'm going to be finding another solution to provide unified notifications.

Ios for mac avalable android#

For example I have 3 PC's 3 android devices and 1 iOS device utilising the pushbullet platform. I have no doubt that you're correct that iOS is your smallest userbase in raw numbers, but that doesn't mean the impact won't be felt in a wider context. Literally one of the main points of the pushbullet platform is that people use it to allow cohesive integration between devices and OSes. U/guzba - I strongly advise that you consider u/smelly_ape's assertion here. IOS users can also be Android, Chrome, Firefox users etc too Nothing else but to rip the band-aid off at that point. I wanted to just leave things alone but that stopped being an option. It sucks but iOS really was a very small set of users compared to PB as a whole. Keep in mind you're one of only a handful of people that have even noticed. We'll be removing it from everywhere of course, its just happened over the holidays. I'll include a mention of it in our next blog post but it really doesn't do anything. And even if I posted you wouldn't have seen it until after the fact. I didn't get much warning from Facebook that i had to do something (like a week, and of course over Christmas week at that).

ios for mac avalable

If you want someone to be upset at, be upset at Apple and Facebook enforcing dumb and arbitrary rules. It's just not at all like Android.Īs for fairness of this, I didn't want to do this. You'd need to jailbreak the device and even then that's just the start down the rabbit hole. IOS doesn't have the same side-loading functionality as Android does.

Ios for mac avalable update#

You have a great service and I wish you guys would reconsider the update to the iOS app, willing to donate. So, thanks very much Push Bullet for 0 notice and this expense. Total: $600 x 6 existing projects + reprogramming of my original template file $300 = $3,900.

ios for mac avalable

That means rolling trucks and 1-2 hours of programming

Ios for mac avalable driver#

This means I'll need to go with the Push-Over service, pay another $150 for their driver (made by another 3rd party driver developer) and reprogram each existing system. I've deployed 6 systems with extensive Push Bullet notifications, each having to have paid $150 to a 3rd party driver developer who had created a driver to allow the Home system to talk to Push Bullet accounts.

ios for mac avalable

Only for the client to have found this very thread.

Ios for mac avalable download#

It was very embarrassing when I was doing a hand over today and couldn't download the app on my client's phone. As a systems integrator for high-end residential Smart Homes, the Push Bullet service is deeply woven into my projects. As a result, we've chosen to unpublish it for the time being to focus on the platforms where we can do more interesting things. It's also the platform we can to the least interesting things. Sadly iOS is our least popular / used platform. Thus, they've forced our hand to either go through all the work of updating our app, or instead, simply unpublish.įor those not aware, fully updating our iOS app for the latest versions of Swift, iOS, etc and then adding Sign in with Apple is a huge amount of work. Instead, we'd love to just leave our iOS app alone for the time being, however Facebook has gotten angry we haven't updated our Facebook Login SDK on iOS. We have no interest in adding yet another sign in option everywhere, which is a lot of work, just to make Apple happy. The root issue is that Apple now requires "Sign in with Apple" for any app that offers Google / Facebook sign in.








Ios for mac avalable